🎲 Tactical Reroll

Plague Lord [Crucible] Death Guard · Characters

Value40
Offense47
Defense34
Utility24
Points80
Models1

Plague Lord [Crucible] is a single model for 80 points in the Death Guard army. On points efficiency the unit ranks 37th of 42 Death Guard units overall and 14th of 19 among characters, with a value score of 40/100 (offense 47, defense 34). Per point, the unit hits hardest into MEQ (63rd percentile) and is toughest against special (45th percentile).

👑 Leader✨ Aura

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear: every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry3.01Blight launcher◇ option: Plague Wind (focused witchfire) · 5.42 per model3.06Balesword◇ option: Manreaper (sweep) · 6.02 per model36
MEQ5 × T4 Sv3+ W2 infantry2.29Blight launcher◇ option: Plague Wind (focused witchfire) · 4.44 per model4.07Balesword◇ option: Great plague blade · 6.18 per model63
TEQ5 × T5 Sv2+ 4++ W3 infantry1.39Blight launcher◇ option: Plague Wind (focused witchfire) · 3.87 per model2.17Balesword◇ option: Manreaper (strike) · 4.58 per model47
Light vehicleT10 Sv3+ W12 vehicle0.97Blight launcher◇ option: Plague Wind (focused witchfire) · 2.89 per model1.85Balesword◇ option: Manreaper (strike) · 3.88 per model47
Heavy vehicleT12 Sv2+ W16 vehicle0.46Blight launcher◇ option: Plague sprayer · 1.17 per model1.39Balesword◇ option: Great plague blade · 3.00 per model56

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)56.338
SpecialS5 AP-1 D1 (heavy bolter-class)37.545
PlasmaS8 AP-2 D2 (plasma, power fist)11.340
EliteS6 AP-2 D3 (elite melee, precision)10.036
Anti-tankS12 AP-3 D6 (lascannon, melta)5.5638

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts16
Action economyUnits per 100 pts: cheap bodies for actions63
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts6
SupportLeader, auras, Transport, Lone Operative, Stealth, revives99
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain0

Similar-cost Death Guard characters

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Lord of Poxes1 model65749950336.679.515.385.474.62
Malignant Plaguecaster1 model60599623899.037.396.454.811.81
Lord of Virulence1 model100586748673.614.822.542.591.94
Foul Blightspawn1 model60538323374.866.464.052.591.94
Daemonic Herald [Crucible]1 model605010005516.514.714.39.966.48
Plague Sorcerer [Crucible]1 model70396018323.494.662.482.121.59

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Death Guard codex. How these scores work.

See all Death Guard rankings