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Immortal Champion [Crucible] Chaos Daemons · Characters

Value78
Offense87
Defense68
Utility38
Points180
Models1

Immortal Champion [Crucible] is a single model for 180 points in the Chaos Daemons army. On points efficiency the unit ranks 5th of 80 Chaos Daemons units overall and 1st of 33 among characters, with a value score of 78/100 (offense 87, defense 68). Per point, the unit hits hardest into TEQ (93rd percentile) and is toughest against special (89th percentile).

🪂 Deep Strike👑 Leader✨ Aura

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Juggernaut's bladed horn, Bladed axle, ➤ Arcane Fireball - witchfire, ➤ Arcane Fireball - focused witchfire, ➤ Hellforged weapons - strike, ➤ Hellforged weapons - sweep): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry0.93Arcane Fireball (focused witchfire)◇ option: Lashes of torment · 1.78 per model5.50Hellforged weapons (sweep) + Juggernaut's bladed horn (extra) + Bladed axle (extra)73
MEQ5 × T4 Sv3+ W2 infantry0.89Arcane Fireball (focused witchfire)4.91Hellforged weapons (strike) + Juggernaut's bladed horn (extra) + Bladed axle (extra)73
TEQ5 × T5 Sv2+ 4++ W3 infantry0.88Arcane Fireball (focused witchfire)4.75Hellforged weapons (strike) + Juggernaut's bladed horn (extra) + Bladed axle (extra)93
Light vehicleT10 Sv3+ W12 vehicle0.62Arcane Fireball (focused witchfire)3.32Hellforged weapons (strike) + Juggernaut's bladed horn (extra) + Bladed axle (extra)80
Heavy vehicleT12 Sv2+ W16 vehicle0.37Arcane Fireball (focused witchfire)2.16Hellforged weapons (strike) + Juggernaut's bladed horn (extra) + Bladed axle (extra)75

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)20086
SpecialS5 AP-1 D1 (heavy bolter-class)10089
PlasmaS8 AP-2 D2 (plasma, power fist)16.766
EliteS6 AP-2 D3 (elite melee, precision)13.358
Anti-tankS12 AP-3 D6 (lascannon, melta)4.1614

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts31
Action economyUnits per 100 pts: cheap bodies for actions16
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts78
SupportLeader, auras, Transport, Lone Operative, Stealth, revives92
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain0

Similar-cost Chaos Daemons characters

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Daemon Prince of Chaos1 model165705882313.923.353.032.021.51
Daemonic Charioteer [Crucible]1 model12053988498.267.377.134.983.24
Daemon Prince of Chaos with wings1 model190524658133.402.912.631.751.32
Rendmaster on Blood Throne1 model160505347693.283.733.352.100.93
Tormentbringer1 model135352249523.072.471.410.880.77

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Chaos Daemons codex. How these scores work.

See all Chaos Daemons rankings