🎲 Tactical Reroll

Sentinel Commander [Crucible] Astra Militarum · Characters

Value46
Offense34
Defense59
Utility54
Points75
Models1

Sentinel Commander [Crucible] is a single model for 75 points in the Astra Militarum army. On points efficiency the unit ranks 45th of 75 Astra Militarum units overall and 5th of 15 among characters, with a value score of 46/100 (offense 34, defense 59). Per point, the unit hits hardest into MEQ (42nd percentile) and is toughest against elite (81st percentile).

🔭 Scouts👑 Leader

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Bullgryn maul): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry—3.09Bullgryn maul◇ option: Huge knife · 2.78 per model37
MEQ5 × T4 Sv3+ W2 infantry—2.96Bullgryn maul◇ option: Huge knife · 3.33 per model42
TEQ5 × T5 Sv2+ 4++ W3 infantry—1.76Bullgryn maul◇ option: Huge knife · 1.55 per model35
Light vehicleT10 Sv3+ W12 vehicle—1.48Bullgryn maul◇ option: Huge knife · 1.33 per model37
Heavy vehicleT12 Sv2+ W16 vehicle—0.99Bullgryn maul◇ option: Huge knife · 0.89 per model41

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)84.053
SpecialS5 AP-1 D1 (heavy bolter-class)56.065
PlasmaS8 AP-2 D2 (plasma, power fist)12.044
EliteS6 AP-2 D3 (elite melee, precision)18.081
Anti-tankS12 AP-3 D6 (lascannon, melta)6.0547

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts60
Action economyUnits per 100 pts: cheap bodies for actions69
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts78
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain0

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UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Krieg Command Squad6 models60492078524.721.850.930.790.46
Primaris Psyker1 model6043861326.026.094.222.781.67
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Front-line Commander [Crucible]1 model5530573364.214.042.402.021.35
Augmented Bone 'Ead [Crucible]1 model6025482323.863.702.201.851.24
Catachan Command Squad5 models6017826572.780.930.460.460.23

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Astra Militarum codex. How these scores work.

See all Astra Militarum rankings