🎲 Tactical Reroll

Deathwatch Agent [Crucible] Agents of the Imperium · Characters

Value11
Offense14
Defense8
Utility6
Points105
Models1

Deathwatch Agent [Crucible] is a single model for 105 points in the Agents of the Imperium army. On points efficiency the unit ranks 30th of 32 Agents of the Imperium units overall and 7th of 8 among characters, with a value score of 11/100 (offense 14, defense 8). Per point, the unit hits hardest into heavy vehicle (39th percentile) and is toughest against small arms (16th percentile).

👑 Leader

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Chainfist): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry—1.19Chainfist◇ option: Deathwatch weapon · 4.17 per model5
MEQ5 × T4 Sv3+ W2 infantry—1.27Chainfist◇ option: Deathwatch weapon · 4.99 per model12
TEQ5 × T5 Sv2+ 4++ W3 infantry—0.88Chainfist◇ option: Deathwatch weapon · 3.38 per model15
Light vehicleT10 Sv3+ W12 vehicle—1.27Chainfist◇ option: Deathwatch weapon · 2.78 per model30
Heavy vehicleT12 Sv2+ W16 vehicle—0.95Chainfist◇ option: Deathwatch weapon · 1.67 per model39

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)28.616
SpecialS5 AP-1 D1 (heavy bolter-class)14.37
PlasmaS8 AP-2 D2 (plasma, power fist)6.8613
EliteS6 AP-2 D3 (elite melee, precision)5.7110
Anti-tankS12 AP-3 D6 (lascannon, melta)4.2415

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts9
Action economyUnits per 100 pts: cheap bodies for actions43
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts18
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain0

Similar-cost Agents of the Imperium characters

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Rogue Trader Entourage4 models75684789456.123.572.131.191.02
Enthroned Agent [Crucible]1 model120341256391.041.110.771.110.83
Watch Master1 model9514101891.951.750.730.580.39

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Agents of the Imperium codex. How these scores work.

See all Agents of the Imperium rankings