🎲 Tactical Reroll

Magos [Crucible] Adeptus Mechanicus · Characters

Value24
Offense27
Defense20
Utility22
Points70
Models1

Magos [Crucible] is a single model for 70 points in the Adeptus Mechanicus army. On points efficiency the unit ranks 34th of 37 Adeptus Mechanicus units overall and 8th of 10 among characters, with a value score of 24/100 (offense 27, defense 20). Per point, the unit hits hardest into heavy vehicle (70th percentile) and is toughest against small arms (46th percentile).

👑 Leader

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Arc maul): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry—2.22Arc maul◇ option: Taser lance · 3.33 per model19
MEQ5 × T4 Sv3+ W2 infantry—1.59Arc maul◇ option: Taser lance · 3.53 per model15
TEQ5 × T5 Sv2+ 4++ W3 infantry—1.06Arc maul◇ option: Taser lance · 2.23 per model18
Light vehicleT10 Sv3+ W12 vehicle—1.91Arc maul◇ option: Servo-arc claw · 2.00 per model50
Heavy vehicleT12 Sv2+ W16 vehicle—1.91Arc maul◇ option: Servo-arc claw · 2.00 per model70

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)68.646
SpecialS5 AP-1 D1 (heavy bolter-class)25.729
PlasmaS8 AP-2 D2 (plasma, power fist)6.8613
EliteS6 AP-2 D3 (elite melee, precision)8.5727
Anti-tankS12 AP-3 D6 (lascannon, melta)4.0813

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts22
Action economyUnits per 100 pts: cheap bodies for actions76
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts18
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain0

Similar-cost Adeptus Mechanicus characters

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Technoarcheologist1 model45437016412.784.072.533.333.33
Ironstrider Alpha [Crucible]1 model80412359501.941.390.931.671.67
Tech-Priest Dominus1 model60405326423.703.952.601.981.11
Cohort Commander [Crucible]1 model45325310423.462.471.652.962.96
Tech-Priest Manipulus1 model60283026903.092.961.801.480.69
Tech-Priest Enginseer1 model5521338843.033.232.181.620.61

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Adeptus Mechanicus codex. How these scores work.

See all Adeptus Mechanicus rankings