🎲 Tactical Reroll

Ironstrider Alpha [Crucible] Adeptus Mechanicus · Characters

Value41
Offense23
Defense59
Utility50
Points80
Models1

Ironstrider Alpha [Crucible] is a single model for 80 points in the Adeptus Mechanicus army. On points efficiency the unit ranks 23rd of 37 Adeptus Mechanicus units overall and 3rd of 10 among characters, with a value score of 41/100 (offense 23, defense 59). Per point, the unit hits hardest into heavy vehicle (63rd percentile) and is toughest against elite (78th percentile).

👑 Leader🌫️ Stealth

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Arc maul): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry—1.94Arc maul◇ option: Taser lance · 3.33 per model15
MEQ5 × T4 Sv3+ W2 infantry—1.39Arc maul◇ option: Taser lance · 3.53 per model13
TEQ5 × T5 Sv2+ 4++ W3 infantry—0.93Arc maul◇ option: Taser lance · 2.23 per model15
Light vehicleT10 Sv3+ W12 vehicle—1.67Arc maul◇ option: Servo-arc claw · 2.00 per model43
Heavy vehicleT12 Sv2+ W16 vehicle—1.67Arc maul◇ option: Servo-arc claw · 2.00 per model63

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)78.851
SpecialS5 AP-1 D1 (heavy bolter-class)52.561
PlasmaS8 AP-2 D2 (plasma, power fist)11.340
EliteS6 AP-2 D3 (elite melee, precision)16.978
Anti-tankS12 AP-3 D6 (lascannon, melta)7.0962

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts56
Action economyUnits per 100 pts: cheap bodies for actions63
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts47
SupportLeader, auras, Transport, Lone Operative, Stealth, revives92
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain0

Similar-cost Adeptus Mechanicus characters

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Tech-Priest Dominus1 model60405326423.703.952.601.981.11
Tech-Priest Manipulus1 model60283026903.092.961.801.480.69
Magos [Crucible]1 model70242720222.221.591.061.911.91
Tech-Priest Enginseer1 model5521338843.033.232.181.620.61

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Adeptus Mechanicus codex. How these scores work.

See all Adeptus Mechanicus rankings