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Telemon Heavy Dreadnought Adeptus Custodes · Vehicles

Value52
Offense37
Defense67
Utility54
Points225
Models1

Telemon Heavy Dreadnought is a single model for 225 points in the Adeptus Custodes army. On points efficiency the unit ranks 17th of 34 Adeptus Custodes units overall and 6th of 11 among vehicles, with a value score of 52/100 (offense 37, defense 67). Per point, the unit hits hardest into heavy vehicle (44th percentile) and is toughest against special (88th percentile).

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Armoured feet, Spiculus bolt launcher, Iliastus accelerator culverin): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry3.39Spiculus bolt launcher + Iliastus accelerator culverin◇ option: Arachnus storm cannon · 7.20 per model1.03Armoured feet◇ option: Telemon Caestus · 3.47 per model41
MEQ5 × T4 Sv3+ W2 infantry2.81Spiculus bolt launcher + Iliastus accelerator culverin◇ option: Arachnus storm cannon · 4.17 per model0.41Armoured feet◇ option: Telemon Caestus · 4.63 per model38
TEQ5 × T5 Sv2+ 4++ W3 infantry2.03Spiculus bolt launcher + Iliastus accelerator culverin◇ option: Arachnus storm cannon · 3.33 per model0.21Armoured feet◇ option: Telemon Caestus · 5.21 per model43
Light vehicleT10 Sv3+ W12 vehicle1.61Spiculus bolt launcher + Iliastus accelerator culverin◇ option: Arachnus storm cannon · 2.50 per model0.21Armoured feet◇ option: Telemon Caestus · 5.54 per model42
Heavy vehicleT12 Sv2+ W16 vehicle1.05Spiculus bolt launcher + Iliastus accelerator culverin◇ option: Arachnus storm cannon · 1.67 per model0.10Armoured feet◇ option: Telemon Caestus · 3.13 per model44

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)19284
SpecialS5 AP-1 D1 (heavy bolter-class)96.088
PlasmaS8 AP-2 D2 (plasma, power fist)16.062
EliteS6 AP-2 D3 (elite melee, precision)10.742
Anti-tankS12 AP-3 D6 (lascannon, melta)5.2133

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts35
Action economyUnits per 100 pts: cheap bodies for actions11
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts35
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain53

Similar-cost Adeptus Custodes vehicles

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Venerable Land Raider1 model220785996192.273.222.303.732.53
Coronus Grav-carrier1 model1806938100404.022.611.911.411.22
Venerable Contemptor Dreadnought1 model170595464342.042.723.063.261.84
Caladius Grav-tank1 model210532681572.281.821.652.020.96
Contemptor-Galatus Dreadnought1 model16548197723.431.891.261.180.43
Contemptor-Achillus Dreadnought1 model15545167582.091.911.430.900.66

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Adeptus Custodes codex. How these scores work.

See all Adeptus Custodes rankings